PC: Bjorn Iceblade, Warder of the North


I appologize if the information is a bit off. I'm copying these directly off the character sheets, so information may not be 100% accurate. Adjust if you deem it necessary.
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[Information] [History] [Stats] [Misc Stats]
[Proficiencies] [Blood Abilities] [Holdings] [Lieutenants]
[Troops] [Routes and Lines] [Other Info]

General Information

Character: Bjorn Iceblade Player: Pat Loebach
Align: CG Race: Rjurik Class: Ranger Level: 7
Sex: male Age: 21 Social Class: Chief Status: Lord of Novmar
Ht: 5' 7" Wt: 180 lbs Religion: Nature Siblings: None
General Appearance: A tall, dark Rjurik with piercing eyes.

Character History

Bjorn was born the son of a Rjuven couple. He was always facinated with the world around him, and desired more than anything to travel and see the world. He always wandered from the village, hunting the great animals for food for his village.

One day changed his whole life. He returned home to see the smoking remains of his village. He saw a party of ogres leaving the ruins behind, carrying the slaughtered forms of animals and humans for food. Bjorn ran to his home to find it burned to the ground. He searched in vain for his parents within the ruined village. A spark of anger flared within his young form. He vowed revenge on the ogres that had taken his parents' lives.

So, a the rather young age of 14, Bjorn set out to find his fortune in the world. He ranged across the desolate northern lands in search of adventure. One fateful night, he found more than he bargained for.

As he passed over a hill, he noticed that a nearby village was being attacked and pillaged by vicious ogres. Summoning the fire started by the spark of anger he held for Ogres, he attacked them with reckless abandon. He used all his survival training to fight the ogres, drastically turning the tide of the battle in favor of the village.

As the remaining ogres wandered off licking their wounds, the chief of the village came to thank Bjorn for his valor in saving the village. The chief then offered to take Bjorn into his care.

Time passed and Bjorn grew into a tall, strong Rjurik. The village chief treated him like a son and becaome very fond of him. One day, the village chief became deathly ill and seemed unlikely to recover. He called Bjorn to his bedside and beheld him for one last time.

"My time on this plane is short," the village chief began. "I have always loved you as a son, Bjorn. You have the spark of life that makes you a good leader for the people. I want you to become chief....and to receive my power."

With that, the village shaman stepped forward and began a low chant, invoking the power of the mystic forces.

Bjorn then left the side of the dead chief. He went to rule his people with the power of the Blood that the chief had given him.

Bjorn advises the king upon any activity that happens in the north. He is usually more interested in protecting his village from Ogre attacks than any of the trappings of the court.

Statistics

Strength: 18/29 Stamina: 18/29 Muscle: 18/29
Dexterity: 14 Aim: 14 Balance: 14
Constitution: 16 Health: 16 Fitness: 16
Intelligence: 10 Reason: 10 Knowledge: 10
Wisdom: 16 Intuition: 16 Willpower: 16
Charisma: 12 Leadership: 12 Appearance: 12

Miscellaneous Stats

THAC0: 10 Attacks: 3/2
Damage: 1d10 + 9 Weapon: Bastard Sword +2
AC: 7 Armor: Studded Leather
Hit Points: 68 Wounds: None

Proficiencies

Non-weapon Proficiency Value Weapon Proficiency Ability
Lang: Rjuven 20td> Bastard Sword specialized
Strategy 8 Quarterstaff proficient
Tracking 16 Longbow proficient
Hunting 13
Riding, Airborne 14
Direction Sense 17
Siegecraft 10

Bloodline and Income

Bloodline Score: 31 (major)
Derivation: Reynir
Power: Level:
Resistance Minor
Character Reading Major
Regency: 54 Regency/Turn: 10 Treasury: 7.5 Avg Income: 10.5
Basic Maint: 4 Court Costs: 2 GB costs: 6 Avg Net: 4.5

Holdings

Province Prov Level Holding Hold. Level Fortif. Income Avg. Inc.
I. Novlund 5 Law 2 0 1d3-1 1
I. Novlund 5 Guild 3 0 1d4 2.5
II. Novmar 6 Law 4 2 2d3-1 3
II. Novmar 6 Guild 4 1 2d3 4

Lieutenants

Name: Class: Level: Blood: Derivation:
Barrick Hammerfist Dwarf Fighter 4 none none
Lars Faelan Human Ranger 4 none none

Troops

Unit Type No. Maint.
Scout Normal 1 0
Archers Normal 2 0
Pikemen Normal 1 1

Trade Routes and Ley Lines

From To Level From To Level
None

Other Items and Notes:

Hide in Shadow: 37%
Move Silently: 47%
Species Enemy: Ogres
Magic Item: Saddle of Flying

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Brian Green, webmail@psychochild.org.