Psychochild's Blog

A developer's musings on game development and writing.

7 July, 2010

Do you like cyberpunk?
Filed under: — Psychochild @ 1:19 AM

Well, do you? If so, do I have a new site for you:

Go read it, bookmark it and/or put it in your RSS reader. Then come back and read a bit more about why that site matters to MMO fans.

This is the result of my asking for a literate helper a little while back. I found some good people willing to chip in to write about cyberpunk themes. At least a few of them have contributed multiple pieces, so I think it’s time to introduce this to a wider audience. The goal is to cover all aspects, and focus on imagining a modernized version of classic cyberpunk.

Even though the site isn’t currently game-related, it’s one part of a plan for a game I’d like to make. My goal is to try to gather an audience of cyberpunk fans to the site. I’m not going to use the site for pure marketing, the primary goal is to build a community of cyberpunk fans. But, once the game project gets going I will certainly post information on the site.

The other use for the site is to gauge interest in cyberpunk themes, which could be especially useful if I want to find some outside funding for a game project or want to attract other interested people to the project. So, if you want to see an indie cyberpunk MMO made, go subscribe to the site. Become active in the comments. Show that there’s an untapped market for this type of theme and you’ll help make it happen.

Please, go spread the site out as wide as you want. Pass it along to friends and encourage them to be active. Given that I have a handful of helpers, I expect that the site will be updated fairly frequently. If you’re interested in contributing, write up an article and send it along to me. The more content, the better, right? :)


  1. (“UP” dog voice) Oh boy oh boy oh boy oh boy Cyberpunk!!

    I read Gibson before most of you whippersnappers were BORN! I actually owned the Netrunner CCG *cough* and played Shadowrun *coughcough*. I’ve even read Bruce Sterling (though I’m less of a fan, I have to admit). The Matrix… meh.

    I should stop while I’m ahead. Going to go check out that site. My name is Ysh and I’m a cyberpunk fan.

    Comment by Ysharros — 7 July, 2010 @ 5:43 AM

  2. I’ve been wanting to see this for a while now, and since I picked up deus ex I haven’t been able to stop thinking about all things cyberpunk. Count me in!

    Comment by Haversack — 7 July, 2010 @ 6:48 AM

  3. Also I found this site a few months ago that has some more cyberpunk material.

    Comment by Haversack — 7 July, 2010 @ 9:32 AM

  4. Good luck with the new project, it’s off to an interesting and promising start! I’ve been an avid reader of cyberpunk literature since I first read Neuromancer many processor cycles ago, and I’ve enjoyed playing both 2020 and Shadowrun RPGs in my time; I’m looking forward to seeing how the community develops.

    Must dig out my mirrorshades again.

    Comment by Melmoth — 7 July, 2010 @ 9:58 AM

  5. Time to first mention of Deus Ex: 5 hours, 29 minutes. ;) Not that that’s a bad thing; it’s just that this particular game (whose tenth birthday was featured on Rock/Paper/Shotgun recently) sets a rather high bar. Should it? Or are comparisons with Deus Ex inevitable now?

    To remain briefly in Black Hat mode, I guess we can also look forward to lots of “The Matrix Online failed, so any cyberpunk MMOG will also fail”-type comments. If it were up to me, I’d get a head start on writing a boilerplate response to that objection….

    And to actually answer the question, I’ve never been much of a fan of the cyberpunk genre. That’s not because I don’t read; I’ve devoured libraries full of fantasy and science fiction of all types for [mumble mumble] years and own something like 2000 paperbacks of the stuff. (The good old stuff, not today’s pabulum.)

    It’s not that I’m not wired for good SF — I guess it’s more that, for me, dystopianism gets old quickly. Cyberpunk is just so GRIM. Heck, even the original punk (music) scene of the ’70s didn’t take itself so seriously. (Just the opposite, in fact, which was a strength and a failing of the punk ethos.) Cyberpunk as a style seems to focus only on the “rebellion” aspect of punk without any of the sense of fun that inspired the rebellion against pop conventions.

    So to put it in the usual personal terms, what’s in a cyberpunk MMOG for someone like me? (“Nothing” is a valid answer, but I think it’s a fair question to ask.) More generally, which face of punk would a proposed cyberpunk MMOG show — the dystopic “oh, what a horrible world of abused power” face, which I think works against “game” and “fun,” or a face that grins like madness at just how freakin’ cool it would be to race untouchably over the secret electronic highways connecting people and their secrets?

    Finally, the crucial question: mostly PvP? or mostly PvE? When talking about MMOGs, everything else seems subsidiary to that one design choice….

    At any rate, I look forward to seeing where this effort leads. Good luck!

    Comment by Bart Stewart — 7 July, 2010 @ 1:39 PM

  6. ICE ICE Baby

    [...] inestimable Psychochild wants to know if we like Cyberpunk. We [...]

    Pingback by Stylish Corpse — 8 July, 2010 @ 4:46 AM

  7. My general take on Cyberpunk is that it could be very enjoyable, but I think it presents a few challenges (all IMO, of course…)

    1) As Bart noted, dystopias are, by their nature, pretty grim. Finding a way to make parts of the game world welcoming and comfortable to the players is probably important. (c.f. D. Schubert’s Men In Tights AGC presentation)

    Regular expressions of impotent rage at the character from corporate puppeteers (watched from afar) would be a good thing, I think.

    2) Creating some meaningful game processes for stealth, distraction, and perception management are fairly key. Cyberpunk is usually pretty heavy on espionage and subterfuge elements… if you have no meaningful play mechanics for them, you’ve lost part of what draws some people to the setting.

    3) I am also curious which flavor(s) of cyberpunk are being looked at. When I think of the genre, I’m thinking in terms of RPGs: Cyberpunk and Rolemaster Cyberspace as vanilla, Shadowrun adding magic to the mix, even (lesser-known older) games with a different focus like Psi-World (psionics and cybernetics) and Necroscape (cybers v. gothic horrors) touch on most of the same thematic elements, each with different twists. A quick review at in the “Cyberpunk” category adds systems/titles like Fates Worse Than Death, Daring Tales of the Sprawl (a Savage Worlds setting), Cybernet, Corporation, and eCollapse (a Wild Talents setting), all of which take the core genre in slightly different directions (from what I’ve seen/read, haven’t played them all obviously).

    The elements I would want would be net-running and cybernetic implants, as well as the vaguely oriental flavor of “old” cyberpunk, in particular the concept of striving to meld mind and body, and tech, into a cohesive individual/entity. But that’s just one take…

    Comment by DamianoV — 8 July, 2010 @ 5:33 AM

  8. I do!

    I will play your cyberpunk game. Even if it’s rubbish. In fact if it’s rubbish that’s kind of dystopian so that will be better. I think I’m crying. Everything I type in chat WillBeInNerdCaps.

    I only have two requests:

    I’d quite like a motorbike. But not with guns I always found that daft, but if they do have guns then hey, I’m in my dystopia.

    No repeatable daily quests. Unless it’s a statement on dystopian corporate servitude and you permanently lose hit points for completing them. Then it’s okay. Yup, you can keep this concept for free.

    You could do a lot worse than copy/paste RL Talsorian’s orignal vision; games-wise everything else (I played) tried to shoe-horn in something dissonant for some reason.

    However this pans out… Thank you.

    Comment by Aberron — 8 July, 2010 @ 1:01 PM

  9. Drunk Post Warning:

    >No repeatable daily quests. Unless it’s a statement on dystopian corporate servitude and you permanently lose hit points for completing them. Then it’s okay. Yup, you can keep this concept for free.

    That really struck me as hilarious. It reminded me of my last customer service job, if only I would have thought of it as a William Gibson or Bruce Sterling novel, it might have been more bearable!

    To me, any vision of a screwed-up dystopian society must include leaf blowers. If someone makes an MMORPG about this you need to put in leaf-blowers. Is there anything more noise-pollutingly evil than those? I shake my fist at Gustaf Doragrip and his truly evil invention!!!

    Comment by Fortuente — 8 July, 2010 @ 4:58 PM

  10. I’d enjoy a cyberpunk MMO. I’ll be watching the site and commenting.

    Comment by Dblade — 8 July, 2010 @ 6:11 PM

  11. Count me in!
    (in the lurkers platoon, of course ;) )

    Comment by Worthstream — 9 July, 2010 @ 4:58 AM

  12. Afraid I’m more of a Steampunk fan, m’self. Still, this looks pretty cool. Kudos, guys!

    Comment by Tesh — 9 July, 2010 @ 10:13 AM

  13. Love it. I played Cyberpunk and Shadowrun back in the day and also enjoy cyberpunk sci fi. I’m also fascinated by cyberpunk themed news. I’ve taken note of the site, looking forward to seeing the community grow.

    Comment by Stabs — 10 July, 2010 @ 1:28 PM

Leave a comment

I value your comment and think the discussions are the best part of this blog. However, there's this scourge called comment spam, so I choose to moderate comments rather than giving filthy spammers any advantage.

If this is your first comment, it will be held for moderation and therefore will not show up immediately. I will approve your comment when I can, usually within a day. Comments should eventually be approved if not spam. If your comment doesn't show up and it wasn't spam, send me an email as the spam catchers might have caught it by accident.

Line and paragraph breaks automatic, HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Email Subscription

Get posts by email:

Recent Comments


Search the Blog


January 2020
« Aug    



Standard Disclaimer

I speak only for myself, not for any company.

My Book


Around the Internet

Game and Online Developers

Game News Sites

Game Ranters and Discussion

Help for Businesses

Other Fun Stuff

Quiet (aka Dead) Sites

Posts Copyright Brian Green, aka Psychochild. Comments belong to their authors.

Support me and my work on