10 February, 2009
I wrote an article on legitimacy for Gamasutra entitled Legitimacy For Game Developers.
Regular readers will probably recognize most of the topics presented. This article was intended more for a professional game developer audience given that site's readership.
This is kind of a companion piece to my previous article on RPGVault, which was more aimed at game players instead of game developers. I think we still have a long way to go to attain real legitimacy.
This article was also picked up on Slashdot. Of course, this means that some of the people commenting aren't in the intended audience. One of the tags was "boohoo" on there, and currently there's "awww". :P