Psychochild's Blog

A developer's musings on game development and writing.

27 October, 2008

Weekend Design Challenge: Doing a project
Filed under: — Psychochild @ 12:44 AM

So, let’s try something a bit different this weekend. I want to do something a bit longer term so that we can see the challenge change over time.

So, this week let’s come up with a general project to pursue and I’ll chose one. We’ll then discuss different steps we need to consider to implement the project.

Read on for more information.

I’d recommend that we keep this practical. Let’s actually think about a project that would be worthwhile. It should also be something small enough to be manageable; no WoW-killers for now. :)

Some suggestions on my mind:


  • A web-based (or Facebook) online game.

  • A Flash minigame.

  • A board game.

Any more ideas?


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8 Comments »

  1. I vote for a Facebook game. This sounds like a lot of fun! If I could offer up one design principle, it shouldn’t be a game where you win by forcing all your friends to add the application.

    Comment by Bret — 27 October, 2008 @ 2:34 PM

  2. My vote goes for a PBBG. Little technical knowledge needed and can be achieved using many different tools. Nice way to start building games.

    Comment by Over00 — 28 October, 2008 @ 5:46 PM

  3. Hmmm, maybe a world over at metaplace? A Board game does sound more like the best one as a strange group project, however.

    Comment by Rik — 29 October, 2008 @ 2:29 AM

  4. I prefer the boardgame route as well. That way, we’ll spend more time on rules and relationships than worrying about how difficult a feature is to code and animate.

    Comment by Aaron — 29 October, 2008 @ 9:06 AM

  5. I would also vote for a web based MMORPG / Boardgame as well. Looking at the very well done pub games in Fable II, as well as a host of ideals I’m still looking forward too in the 3D worlds just might prove a challenge in the web based department.

    Comment by Danny Smith Jr. — 29 October, 2008 @ 4:41 PM

  6. As it looks like the preference goes to boardgames…
    How about a survival based boardgame?
    If that’s too specific, I’ll just vote for “boardgame” too.

    Comment by Alex — 30 October, 2008 @ 9:48 AM

  7. I like Alex’s idea. I have no idea what specifically he means, but “survival” in the same sense of a game like Dead Space is something I don’t think I’ve seen before in a boardgame. I don’t recall ever playing a boardgame about escape (though that doesn’t mean there isn’t one).

    Comment by Aaron — 1 November, 2008 @ 9:11 PM

  8. Weekend Design Challenge: Project Research

    [...] on last week’s feedback, it seems there is some interest in doing a shared project. I’ve decided that a board game would be [...]

    Pingback by Psychochild’s Blog — 2 November, 2008 @ 7:23 PM

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