23 June, 2008
No deep challenge this weekend given the news that George Carlin passed away.
I always considered Carlin a true artist. He not only found time to entertain us, but also to make us think. A goal I aspire to in my professional life.
We lost someone irreplaceable. :(
If you want to post something or chew something over in your mind: what is the role of an artist, particularly a game developer, beyond making something “fun”. You can argue that a comedian’s most important job is to entertain us or make us laugh, but some like Carlin were also able to make us think a bit while we chuckled. Sometimes there was a bit of painful introspection after the fact, though.
So, how can game developers accomplish this in our medium?