15 June, 2008
I’ve been thinking a bit more about tradeskills and crafting lately. How does it fit into a traditional online game? What are the challenges? So, in anticipation of a blog entry on this, here’s your challenge: What is the single most important aspect of in-game crafting, in your opinion?
A few initial thoughts after the jump.
Meridian 59 only has a very simple crafting system. One of the “spells” allows you to distill some spells into potion form. It’s a bit expensive and part of a relatively unloved school, but it’s an option. There were plans to add other tradeskills to create scrolls and wands, but the problem was trying to balance these things. A mule sitting in the corner with a bunch of scrolls interfering with combat made me want to cry. Wands were also really powerful, so finding a way to balance them being made too easily was a challenge.
Anyway, post your thoughts and I’ll write a new post for sometime this week.