4 May, 2008
Guilds are usually considered the core of the social fabric in online games. So, this week we’ll take a look at guilds and the different types that exist on online games.
What type of guilds exist in games? What are their roles in the social fabric of games?
The first step of this week’s challenge is to identify a type of guilds that exists in online games and describe it. Note that types can be defined by the players in the guild, the style of play, or the leadership characteristics.
Small ‘Family’ Guild – This is usually a group of friends, often from previous games, that like hanging out with each other and playing. The group tends to be all over the place in terms of the casual/hardcore continuum: some log on and are mostly social, others play the main (non-raiding, etc.) game with an almost scary focus. There is usually a core group of people that play regularly that form the center of the guild and keep the connections between others. Often this type of guild is lead by a group rather than a single leader. If the guild starts growing, it usually forms the core of a more “serious” guild that focuses on an in-game activity, such as raiding. This guild may also combine with other guilds to form a faction within a larger guild.
If you can’t think of a new type of guild, describe what you like in a guild in a typical online game using the types already described. If the type doesn’t exist, then define it!
I’ll post more thoughts later.