Psychochild's Blog

A developer's musings on game development and writing.

13 March, 2008

Me, as a D&D character
Filed under: — Psychochild @ 6:19 AM

Well, the stats at least. A friend of mine (via my better half) pointed me to an online quiz: What Kind of D&D Character Would You Be?. I also saw this posted over on Damion’s blog.

So, without further delay:

I Am A: Chaotic Neutral Human Wizard (5th Level)

Ability Scores:

Details and thoughts after the jump.

Chaotic Neutral A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn’t strive to protect others’ freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society’s restrictions and a do-gooder’s zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.

Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard’s strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Detailed Results:

Law & Chaos:
Law —– XXXX (4)
Neutral – XXXXXXXX (8)
Chaos — XXXXXXXXXXX (11)

Good & Evil:
Good —- XXXXXXXX (8)
Neutral – XXXXXXXXXX (10)
Evil —- XXXXX (5)

Dwarf —- XXXXXX (6)
Elf —— XXXXXXXX (8)
Gnome — XXXXXXXX (8)
Halfling – XXXXXXXXXXXX (12)
Half-Elf – XXXXXXXXXXXX (12)
Half-Orc – (0)

Barbarian – (-4)
Bard —— (0)
Cleric —- (-4)
Druid —– XX (2)
Fighter — (-4)
Monk —— (-19)
Paladin — (-23)
Ranger —- (-2)
Rogue —– (0)
Sorcerer — XXXX (4)
Wizard —- XXXXXXXX (8)


A few surprises there, probably mostly from my idea of what the questions mean and what the quiz creator thinks are different.

I’m not surprised about the Wizard part. If I were to be plane shifted to a D&D type setting, I think Wizardry would be the most interesting profession for me. However, in a true D&D world I might be more of a true believer in gods that often meddled in human affairs.

The races are also interesting. Human I guess suits me, since that’s what I’m classified in this world. :) Halfling? Not so much. High scores in Elf (and Half-Elf) are quite the opposite of what I thought. Most people tend to think of me in Dwarvish terms, though; the quiz probably needed a question about beards to let me get more points in that. :)

I’m a bit surprised that I scored quite so neutral in the Good to Evil continuum. I usually think of myself as generally “good”. It was probably the questions about my family; I don’t treasure them as much as other people do. I do tend to be very loyal to my friends, though. On the other hand, the “chaotic” part fits me pretty well.

My stats are interesting. High Int, sure, but high Wis? I can see it, I guess. I’m surprised that Dex is my highest physical stat. If asked directly, I’d say that Con would be my highest physical stat.

The lack of alternatives for classes is also interesting. Paladin and Monk are right out; probably the “chaotic” part. :) The few points in Druid is interesting, if only because I play one in WoW.

Anyway, a cute quiz. Lots of questions, so it’s something that’ll take a few minutes.


  1. I ended up being a Lawful Neutral Human Cleric (level 5).

    Imagine that, huh.

    Comment by dominic — 13 March, 2008 @ 7:53 AM

  2. It always amuses me seeing the stats provided by this sort of meme, since they are always horribly inflated.

    You’re a character whose stats are worth 53 points, in a point-buy system. The DMG suggests that 25 points is good for a “normal” campaign, while 32 is good for a “high powered” campaign.

    I guess it wouldn’t be so much fun if these things turned out characters who really reflected us. We’d all be level 1 Commoners…

    Comment by David — 13 March, 2008 @ 8:27 AM

  3. David wrote:
    You’re a character whose stats are worth 53 points, in a point-buy system. The DMG suggests that 25 points is good for a “normal” campaign, while 32 is good for a “high powered” campaign.

    To be fair, I am pretty epic. ;)

    On the other hand, stat inflation is not unusual in most D&D games I’ve played. The most recent D&D campaign I’m playing in had the stat rolling convention of “roll 4d6, reroll 1′s, keep the top 3″.

    Most DMs I’ve played with feel that the PCs should be really good at what they do. A good DM can always scale the difficulty appropriately for the encounter even with super PCs. The disadvantage to this is that people who rolled really well might overshadow people that didn’t; then again, that’s what GM approval is for.

    And, for the record, I’m no level 1 Commoner! I’m at least a level 11 Programmer/Businessperson. That multi-class is useful in some ways, a real pain in the ass in others. :)

    Comment by Psychochild — 13 March, 2008 @ 10:37 AM

  4. It thinks I’m a fighter, because I’m a construction worker. Hardhat is good for AC, ’tis true. -1 against attacks that come from directly above me.

    Comment by Bret — 13 March, 2008 @ 4:22 PM

  5. What D&D Character am I?

    [...] a new poll/survey doing the rounds that I read about over on Psychochild’s Blog that asks a bunch of questions and tells you what D&D character class you belong to. [...]

    Pingback by Stropp’s World — 13 March, 2008 @ 4:32 PM

  6. Dogged by self-guilt on not blogging, Borut posts random links.

    [...] Apparently I’m a true neutral human sorcerer. But only 4th level? Fuck off. Always thought I’d be more chaotic neutral though. Via Psychochild. [...]

    Pingback by The Plush Apocalypse — 13 March, 2008 @ 7:52 PM

  7. A True Neutral Human Wizard (4th Level), apparently.

    Ability Scores:
    Strength- 14
    Dexterity- 16
    Constitution- 15
    Intelligence- 15
    Wisdom- 18
    Charisma- 17

    This is rather strange, because I invariably come out as a chaotic-good druid in all the other D&D character tests…

    Comment by Lobosolitario — 14 March, 2008 @ 1:27 AM

  8. I’m a Neutral Good Halfling Druid/Bard…

    [...] At least I am according to this ‘What D&D character are you?’ test I read about on Psychochild’s blog. Here are my [...]

    Pingback by Dark London — 14 March, 2008 @ 1:33 AM

  9. Cheers for the D&D rules info :) Haven’t played D&D for years, I picked up the second edition and GMed a bit of Ravenloft but I’m still most familiar with the first edition, think the last thing I played was ‘The Where Chaos Reigns’ module, seem to remember fighting woolly mammoths.

    I’m trying to get a Warhammer campaign off the ground at the moment, damn hard to find people up for it nowadays, bloody MMOs ;)

    Comment by Nickbjorn — 14 March, 2008 @ 10:46 AM

  10. Neutral Good Half-Elf Sorcerer (4th Level)

    Ability Scores:
    Strength- 15
    Dexterity- 16
    Constitution- 14
    Intelligence- 19
    Wisdom- 16
    Charisma- 14

    Interesting, though I had a hard time answering many of the questions as more than one answer would have been correct. Being a programmer and on active duty in the Army makes choose between physical/mental choices a bit harder while staying honest.

    Comment by Joseph Monk — 15 March, 2008 @ 10:38 PM

  11. Me as a D&D Character

    [...] like we are forming a party by ever so slowly, one by one, completing the Department of Homeland [...]

    Pingback by Jeff Freeman — 16 March, 2008 @ 4:20 AM

  12. What Kind of D&D Character Would You Be?

    [...] Psychochild’s post. Hrm, True Neutral does suit me, though I’m mostly Good ™. Elf Bard/Wizard is just [...]

    Pingback by tick(deltaMS); — 18 March, 2008 @ 1:34 AM

  13. …1/2 Elf Ranger/Bard 3/2 with all 17s ‘cept Int=14 & Cha=16. I workout a lot, read a lot, and I’m into martial arts. I was expecting a monk or psion, but didn’t see the psion’s…

    Comment by DimMak — 30 March, 2008 @ 7:04 AM

  14. Neutral Good Human Wizard (2nd Level)

    Ability Scores:
    Strength- 17
    Dexterity- 18
    Constitution- 15
    Intelligence- 15
    Wisdom- 15
    Charisma- 16

    Comment by T. — 6 June, 2008 @ 8:46 AM

  15. —————————————–MAIN——————————————

    Name: Tarik
    Race: Human
    Class: Barbarian 9

    HP: 108
    AC: 18 (Base: 10, Dex: 3, Defense: 7, T&F: -2)

    INIT: 5

    Fort: 7
    Refl: 6
    Will: 3

    L.SPD: 50 Max: 250

    BAB: +9/+4
    AAB: +12/+7

    ————————————ABILITY SCORES————————————-

    STR: 8 : -1
    DEX: 16 : +3
    CON: 12 : +1
    INT: 18 : +4
    WIS: 10 : +0
    CHA: 14 : +2


    Climb: 12 (11)
    Handle Animal: 12 (14)
    Intimidate: 12 (14)
    Listen: 12 (12)
    Survival: 12 (12)
    Spot: 0 (1)
    Craft (Useless): 11 (15)
    Hide: 6 (9)
    Move Silently: 6 (9)
    Escape Artist: 6 (12)
    Balance: 0 (2)

    Swim: -12 (-13)

    -1 Point (Literacy)


    Weapon Finess
    Combat Expertise
    Spring Attack

    ————————————-FLAWS & TRAITS————————————

    Abrasive (+1 Intimidate, -1 Diplomacy and Bluff)
    Aggresive (+2 Inititive, -1 AC)
    Brawler (+1 Unarmed & Grapple, -1 all other attack forms)
    Farsighted (+1 Spot, -2 Search)
    Quick (+10 L.SPD, -1 HP/Level)
    Slippery (+1 Escape Artist & Escaping a Grapple, -1 to all other grapple)

    Farsighted (+3 to Spot distant, -3 to Spot close)
    Vulnerable (-1 AC)


    Rage 3/Day
    Trap Sense +3
    Uncanny Dodge
    Imp. Uncanny Dodge
    Damage Reduction 1/-

    Always-Comes-Back (Granted by GM to favored Recurring Villain NPC’s)

    Comment by Tarik — 14 August, 2009 @ 8:54 PM

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