2 March, 2008
This weekend’s challenge comes from Bobby Thurman. He writes:
Problem: How to do you teach a friendless and newbie player about MMOs without overwhelming them?
I thought this was an interesting question, so I’m presenting it to you guys. More thoughts after the jump.
Bobby also wrote:
MMOs lose more players in the first 30 minutes than any other time. You have a lot of players that have never played an MMO trying to catch on to your game. These newbies are the creme of the crop for MMOs because people keep a special place in their heart for their “First MMO”.
Here’s a list of things a new player has to learn:
* Getting Quests from Quest Givers
* Finding the Quest Objectives
* Using the Mapping System
* Using your economy (inventory, vendors, etc…)
So, what do you think? How can you introduce the newbie to your game? How can you keep them past those critical first 30 minutes? What else do players have to learn besides what Bobby listed above?
This is a good exercise because it forces you to think like a new player. It’s amazing how much knowledge we automatically assume in our players. However, many players aren’t old pros at playing these games. As Bobby points out, the truly clueless ones are the ones to be prized, since it will be your game that will be their fondest memories. That is, before they turn on you viciously and decide to hate you forever and ever.
I’ll post some more of my thoughts if I get time later this week.