19 May, 2007
Let’s do something open-ended. This week, let’s think of games where the central theme is “glue” (or sticking things together).
My thoughts after the jump.
A game that typifies this idea well would be Katamari Damacy. The concept of sticking things to the rolling ball works within this theme.
Another, more obscure game, would be Tumiki Fighters. In this shooter, you can grab parts of destroyed enemies to bulk up your ship and give you more firing ability. This also makes your ship bigger, though, enemy bullets can destroy some of the parts stuck to you.
Many puzzle games also use a similar concept where same-colored objects will “stick” together and will often be removed from the play field at the same time.
So, what are your ideas for new types of games that use a concept of “glue” or sticking things together?