Psychochild's Blog

A developer's musings on game development and writing.

11 May, 2007

It is the end, my friends…
Filed under: — Psychochild @ 9:55 PM

Over at Tales of the Rampant Coyote, I’ve been notified that the blogosphere is coming to an end. According to the Urban Monk, it is advised that we make one final post before the end finally reaches us and all blogs are silenced.

I’ve been blogging for two and a half years. A seemingly unfortunate (or, perhaps, mercifully) short time. The end is nigh, so I want to leave a few words for everyone to remember this blog.

I’ve always been something of a contradiction, stuck between two worlds: the indie developers and the professionals. Torn between the people that do it for the love and joy of development and the people lucky enough to make a steady paycheck while hoping to make the big-budget game that changes the world. As such, my posts on here have been a strange mixture I like to call “optimistic snark” in my better times. But, what has it all been for?

Well, my goal was to expose myself to the world. Wait, let me rephrase that. I wanted to make myself visible and available to people. Sure, part of it is the drive for self-promotion that keeps me visible in the minds of people that might someday be able to offer me money, but I also wanted to foster a site with interesting discussion. One of the things I always liked about online was the way you could get people together to discuss issues. I love talking about games, particularly about online game development, so running a blog like this has been tremendous.

Now that the end is here, I guess I want to leave few thoughts. First, pay attention to history. Games lack a certain legitimacy, as I’ve said many times before, and part of that is because we lose our history. Pay attention to what has gone on in the past and learn from it.

Also, pay attention to the indies. They’re the ones that will make the truly awesome games in the future that the larger companies will eventually clone. They also have the optimism that energizes a developer better than a case of Coke ever can. They have the will to try the impossible, no matter how many times we old hands roll our eyes or shake our heads. Sometimes they still manage to amaze us.

If people only followed those two bits of advice, then I would probably have nothing to write about.

So, goodbye, my friends. I’ll see you in a bit once I get done cleaning out the bomb shelter.

So, like any good meme I have been requested to pass this along. Well, given the underwhelming response last time I did it, I’m going to pick on only one person. Amber Night, maybe you can take a few minutes away from playing LotRO… er, I mean, “traveling” to write a farewell post? It might give you more time to go work on fighting for equal marriage rights for dwarves! Anyone is free to take this and run with it, but I’m not going to require it.


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7 Comments »

  1. Hey buddy, nice post. I gave up game playing a while ago (as I’m too “mature” for it haha) but recently have felt the returning urge to have some animated violence…thanks for participating, really – it’s nice to see that this has spread so far and such diverse blogs are taking up the blog apoc.

    Comment by UrbanMonk — 11 May, 2007 @ 10:28 PM

  2. “the indie developers and the professionals. Torn between the people that do it for the love and joy of development and the people lucky enough to make a steady paycheck while hoping to make the big-budget game that changes the world.”

    Hey now! What about the developers who are both indie and earn a steady paycheck? They are not mutually exclusive at all!

    –matt

    Comment by Matt Mihaly — 12 May, 2007 @ 9:33 AM

  3. Matt Mihaly wrote:
    Hey now! What about the developers who are both indie and earn a steady paycheck? They are not mutually exclusive at all!

    Come now, Matt, you have to admit that the number of people who can claim that distinction is small. Most indies, like most small businesses, never see that steady paycheck. In addition, most of the developers who have a measure of success start growing out of the “indie” stage by taking on outside investment. You are, once again, the exception that proves the rule. ;)

    Comment by Psychochild — 12 May, 2007 @ 10:13 AM

  4. The Blogalypse? The Blogcalypse?

    [...] Urban monk says he’s donating to charity (via Psychochild) if you write a post as if it was the end of the world and you had to sum up your blog. Well, hopefully he allows it if you unwittingly did it before you knew about this anyway. « Peacemaker [...]

    Pingback by The Plush Apocalypse — 13 May, 2007 @ 6:04 PM

  5. >given the underwhelming response last time I did it

    Heh heh.

    Richard

    Comment by Richard — 14 May, 2007 @ 12:24 AM

  6. I’m on it!

    Comment by Amber — 16 May, 2007 @ 4:03 PM

  7. Goodbye Cruel Blogosphere

    [...] was challenged last week by Brian “Psychochild” Green (not to be confused with Brian “Psychotropic” Green, who posts only to an imaginary [...]

    Pingback by Amber Night — 21 May, 2007 @ 5:55 AM

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