25 August, 2018
So, for tonight’s post I wanted to open things up a bit. Ask me questions about Storybricks. Tell me what you liked, what you didn’t like, and all that.
I’ll share a few things below that I think might be interesting.
On this blog, I have a category for Storybricks posts on this blog. Go through a little history back when it was life.
For those that missed it, you can see the final version of the Storybricks Kickstarter campaign. We changed it a lot over the life of the project, and obviously some of the links aren’t going work anymore all these years later.
A little blast from the past, one of my DDO static group members was cleaning out email and linked to this old Storybricks newsletter that announced our partnerships with SOE/EQN.
Bart “Flatfingers” Stewart did this tweet showing how Storybrick affected other in his family.
I wasn't able to communicate to enough people why I found the Storybricks concept so appealing. But I did at least inspire my niece, who drew this for me. pic.twitter.com/g8k30tVrlf
— Bart Stewart (@flatfingers0) August 25, 2018
Finally, a little bit of thought about what I took away from Storybricks: The goal of Storybricks was to bring new types of experiences to games. The talk of tools and doing great things wasn’t intended to replace designers or engineers, but to give tools to create new things to do. A comment previously said that Storybricks was trying to solve a problem nobody thought existsed, but this is what all great inventions do: horse riders didn’t see the need for mechanical vehicles. In the 1980s few people saw the need for a global communication network. Mobile phones were seen as an inconvenience when they came out and were more affordable.
We need more things like Storybricks offering new ways to do things. But it’s hard when you have companies who see success from doing what’s been done before, investors who are uninterested in investing in tools or games, and a public who seems apathetic about new things. I think there’s a lot of possibility in the online medium, but we’re only doing a small fraction of what’s possible.
Now, what would you like to know? Ask below!