16 February, 2016
Chris Hughes over at Through Wolfy’s Eyes got into a discussion with Syl about solo play. I’ve been writing up a piece on that topic, so I found the discussion interesting.
I left a comment that I think cuts to the heart of the issue: What does an MMO give you that a solo open world RPG like Skyrim doesn’t?
If you think about most MMOs, they have a lot in common with MMOs. When I first played Morrowind many years ago, it felt like an MMO devoid of other people. But, even with a plethora of mods, millions of people don’t play Elder Scrolls games for the years on end like they do for MMOs. What’s the difference?
I have my thoughts, but I’d like to hear from people out there first. Besides other people, what do MMOs offer you that single-player open world games do not?