31 August, 2015
Blaugust, Day 31
With weary fingers and teary eyes, we reach the end of the Blaugust adventure. Time for a bit of thoughtful reflection about the adventure.
HOLY SHIT I MADE IT!
I’ll admit, when I first started Blaugust I wasn’t sure I’d be able to maintain a post a day. My last post on this blog was in April, and I didn’t feel that I had much motivation. And, frankly, blogging can be a liability when you’re an employee; you never know when something might get you in trouble, no matter how pure your intent. I wasn’t sure that I’d have enough enthusiasm to dig deep and find things that I felt comfortable talking about.
But, here we are and I have 31 posts to my credit for the month. I feel that I produced a lot of good posts; I really don’t feel like I phoned it in for any of the posts, and there’s not really any filler.
And, I have to once again praise Belghast for issuing the challenge. It’s great to be reminded how many people passionately care about games, to the point they’re willing to blog.
As I mentioned on day 16, I laid out a plan for what I wanted to talk about. I write a few notes for each day, and then I mostly followed the plan. The third week was planned as whatever topic struck me as interesting, an attempt to be topical if something came up.
This absolutely helped me, because I wasn’t staring at the blank screen at midnight trying to think of what to write. I also got into a good habit of writing a bit at night, then doing a light editing pass the next morning before work. It helped me produce a lot of quality posts. Although, sometimes I think I did go a bit long, particularly with the business posts. Sometimes a few hundred words isn’t enough to cover things in depth, and even then people commented about some aspect I had neglected!
But, if you’re going to do Blaugust yourself some year, I highly recommend working out a small plan for what you want to do. You don’t have to follow it exactly, but it’ll help for those moments when you just need to write. I’m pretty sure I would have stumbled and fell without that gameplan.
As I said yesterday, I really didn’t get to participate in the Blaugust community as much as I’d like. I’ve found that my blog reading has really fallen off in the last year, so it was hard to find the time to go read blogs and participate. I wish there were more hours in the day so that I could read all the great blogs I want. But, what I have read is great!
I also think that participation in general is a lot lower than usual. Truth be told, I was a little disappointed how few questions I got from the AMAA post I made. In the good old days of MMO blogging, that sort of thread would have been swamped with comments, many of them testing the boundaries of what I would and wouldn’t do. Maybe I just don’t have as many readers these days, or maybe people just don’t have questions to ask anymore. I could just pretend my posts are so insightful that everything relating to game development is like an open book.
My usage statistics don’t show a particular increase in traffic this month. I suspect part of that is because the majority of traffic is spammers, and because most people are probably coming in via readers which don’t necessarily reflect all the people actually reading the site. But, usage statistics don’t matter because at this point I’m mostly writing for myself.
What now? Well, I don’t think I’ll be keeping up with the daily post routine; my plan was only for the month, after all. But, I think I will make an effort to post more often. I might go back to my old goal of posting about once a week on whatever topic strikes my fancy.
I’d love to hear feedback, though. What did you like about my posts this month? Was there anything you didn’t particularly like? Anything you would like to hear more about in the near future?