10 February, 2014
Let's get right to the point: I'm no longer with Storybricks. My work with Storybricks has come to a natural conclusion, and I wish the team every success.
This means that I'm looking for new employment opportunities. If you're looking for an experienced technical game designer with a wealth of experience, let's talk, shall we? You can reach me at email@example.com
Read on for a few more details and what sort of work I'm looking for.
What about EverQuest Next?
I'm sure the big question on some minds is what this means about EverQuest Next. In short: nothing has changed. The truth is that I have not been involved with EverQuest Next in my capacity through Storybricks. The team working on EverQuest Next is doing a fine job. I'm personally excited to see the future that these new games represent, and hope that the games revitalize what people think about MMOs. We certainly need more successes in this industry, and I think SOE is poised for an epic win.
What sort of jobs I am looking for
The great thing about my career so far is that I've had a wide variety of experiences. I have a diverse set of interests, and my work experience reflects that. I have a degree in computer science, and am eager to teach myself new languages like AS3 and Python. I've been involved in design on multiple game projects, including complete ownership of Meridian 59 for the decade I owned it. I've run my own company and have lead small teams in shipping games. I managed the community for M59, a hard-core PvP game. I've worked with a number of startups from very early stages, so I understand how to work with limited resources. In short, I've done pretty much everything except for visual art and music.
On a personal front, I have a love of languages. I have a degree in Spanish (in addition to Computer Science), took night classes in German a few years ago anticipating a move to Germany that didn't happen, and have been learning a bit of the fundamentals of the Japanese language in my personal time. I love to learn, and language tends to be an expression of that desire.
The disadvantage about this breadth of experience makes it hard to pin down exactly what position I would be happy filling in a company. I'm not going to be used to my best capacity if I'm simply stuck into a narrowly defined job title. Perhaps the best standard title would be as a "Technical Game Designer", someone who can fluently go from writing system documents to implementing those systems in code. As one friend put it, I "know where the bodies are hidden when it comes to implementing game design." I may not start as a domain expert, but my love of learning means that I like to immerse myself and become an expert given time.
I have a lot of MMORPG experience, obviously, but that doesn't mean I'm only interested in MMO work. I'm interested in games of all types, and would relish the opportunity to dive into a promising field with the opportunity to grow and learn.
I'm in northern California right now, but I'm willing to relocate for the right opportunity. I'm biased toward full-time opportunities, but I'm interested to hear about exciting short-term contract offers as well.
You can see my full LinkedIn profile at http://psychochild.org/linkedin Please don't hesitate to contact me if you have any questions.
It's a new chapter in my life, and I'm eager to see where things will take me.