13 August, 2013
As you might have heard, there was a little announcement last weekend about a game called EverQuest Next. They’re doing some particularly exciting things, and one of those things is emergent AI. There’s a little company called Storybricks who is working on that emergent AI. You might have heard of the company. (Protip: I work at Storybricks.)
On the bright side, it’s very exciting to be working on a groundbreaking title. On the other hand, I know from experience that I’m going to be watched a lot more closely and people will try to read into my words. An offhand phrase is interpreted as a solemn vow. (You old-school MMO people will remember the hilarity around Necromancy in Ultima Online.) So, let me post this disclaimer:
The opinions and points of view expressed in the posts on this site are my own and do not necessarily reflect the views of my employer or any company I am working with.
Further, unless I explicitly state so, nothing I post should be construed as a hint about EverQuest Next‘s design or content. (I don’t get the privilege of saying “just kidding” after making a controversial statement.) So, if I write an article supporting permadeath in Storybricks development, you should already know that EQN won’t have permadeath in it.
I know most of you are reasonable people, but I’m just trying to avoid any uncomfortable situations involving my words and a very talented team trying to blaze new territory. They already have a hard job, so I don’t want someone taking my words and making that job even harder.
Just stay tuned for something that will continue to amaze you.
As an added bonus, feel free to ask me any question not related to EverQuest Next in the comments and I’ll answer as I can.