Psychochild's Blog

A developer's musings on game development and writing.

12 April, 2013

Work with Storybricks
Filed under: — Psychochild @ 2:59 PM

Are you a game programmer? Do you love games? Do you especially love MMOs? Are you tired of the same old thing in every MMO? Want to push the industry forward and have a hand in developing entirely new forms of online gameplay? If you know AI, this will be a tremendous opportunity for you.

Unfortunately, the contract information is still under NDA so I can’t be explicit here, but we’ll share the details with qualified applicants. I hope you understand that I’m not prone to hyperbole, but let me say this is an incredibly exciting in terms of professional opportunity and personal satisfaction of doing something highly original.

Job title: AI programmer
Location: San Diego, CA
Salary: $70k + share options + relocation incentives

Job description

We have an immediate need for 2 AI engineers for large, fully-funded, AAA MMORPG project to push the envelope in AI for games. You would be an employee of Storybricks with cool people (and me). However, the work would be performed with the client company. We’d love to have someone able to start in the next 4 weeks or less.

If you love games, particularly MMORPGs, this is truly a once in a decade opportunity.

Preferred skills

5+ programming experience C/C++
Experience with game AI
MMO AI experience helpful but not necessary
Pathfinding/steering behaviors on open world dynamic navmesh helpful but not necessary
Some knowledge of utility systems would help

Other details

This is a full-time, on-site position. Due to the structure of the contract, we can’t consider part-time or remote work at this time.

We can only accept US citizens or green card holders as we cannot sponsor visas for candidates. Again, due to the contract and time frame it’s not an option.

How to apply

If you’re interested or have questions, send me an email to or apply directly at


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  1. Well, This Is exciting ;) good luck finding candidates and looking forward to learning more once you are legally able to share!

    Comment by Isey — 14 April, 2013 @ 5:53 AM

  2. Filling in the Gaps

    [...] and let players tell the story.  (Tangentially, Brian “Psychochild” Green’s work on Storybricks looks like a good step in that direction.)  The developer-driven narrative in these MMO things is [...]

    Pingback by Tish Tosh Tesh — 17 April, 2013 @ 5:39 AM

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