Okay, a few days ago we looked at RP in MMOs and why people RP. Now let’s take a look at how MMO designers can make games that are ready for RP. These ideas are based on my own experience RPing in FFXIV through the eyes of a developer.
So how can we give players better tools to help facilitate better RP in the game? I’ll give examples from FFXIV, but many of these could apply to just about any game.