Psychochild's Blog

A developer's musings on game development and writing.

23 June, 2016

Multiple paths in MMOs
Filed under: — Psychochild @ 12:07 AM

One big lessons I’ve taken away from MMOs is having multiple paths of advancement. This is so fundamental that “have multiple paths of advancement” is one of the first of the Laws of Online World Design.

Let’s take a look at what this means in practical terms.
(more…)

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