Psychochild's Blog

A developer's musings on game development and writing.

14 April, 2016

What does it mean to think like a game designer?

One of the projects I mentioned yesterday is a book I’m tentatively calling “Thinking Like a Game Designer”. It’s an idea I’ve been kicking around for a while, and how seems like a good time to pick up my old notes and organize them into something coherent.

Let me talk a bit about my thoughts for this project.
(more…)

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