Psychochild's Blog

A developer's musings on game development and writing.

16 September, 2015

Making competitive play interesting
Filed under: — Psychochild @ 6:21 AM

I’ve worked on a number of competitive Player vs. Player (PvP) games. Meridian 59 is notorious as a hard-core PvP game that had passionate fans. To be honest, I found the PvE aspects of the game to be very lackluster, but the PvP fights? Intense and unforgettable. What makes a competitive game so much more interesting?
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