Psychochild's Blog

A developer's musings on game development and writing.

21 August, 2015

Ask me (almost) anything tomorrow!
Filed under: — Psychochild @ 3:26 PM

As part of Blaugust, I’m going to do an AMAA (as me almost anything) tomorrow on here. I’ll post up a bit, but will take questions and answer them as I can. The one big restriction will be no questions directly about Camelot Unchained; sorry!

Ask me about game development, MMO playing, writing, or whatever you think might be interesting for me to talk about.

If you’re super impatient, you an pose a question in the comments here and I’ll write about it in the main blog post tomorrow.

Agreeing on genres
Filed under: — Psychochild @ 6:21 AM

Blaugust. day 21

Genres are an interesting thing in games. Really, games fall into two genres, one for the setting and one for the gameplay. Gameplay genres, like FPSes or RTSes, have a considerable amount of variation but at the core have a lot of shared aspects. Hard-core fans will argue over the the details of their favorite game of a certain gameplay genre they prefer, but to the more casual two different games might appear to have very similar gameplay, at least on the surface.

Setting genres are the same, but I would say that they have even less in common at the core. A term like “fantasy” covers a lot of ground, especially outside of games.
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