Psychochild's Blog

A developer's musings on game development and writing.

21 April, 2013

M is for multiplayer
Filed under: — Psychochild @ 9:38 PM

I’m probably not going to shock anyone here by saying that MMOs aren’t living up to their potential. I’ve said before that there’s something missing our games. I think that while games are offering a little more of that spirit of adventure I mentioned in the previous blog topic, we developers still have a ways to go to realize the full potential of MMOs.

One of the biggest problems is how we design the game to allow interaction with other people.
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