What makes a game successful? Well, if I had the answer to that, I’d be bottling it and selling it and buying a gold-plated sports car. The reality is that there are a ton of little parts and pieces that contribute to the whole. You have to figure out each of those little elements (and have a healthy dose of luck) to succeed
Let’s take a look at one particular aspect: how much of the game should be new, compared to how much should be familiar to your players.