Psychochild's Blog

A developer's musings on game development and writing.

24 September, 2012

The misunderstood role of community management
Filed under: — Psychochild @ 10:10 AM

In my analysis of Steam’s Greenlight project, many of the solutions I suggested centered around community management. Unfortunately, community management is sorely misunderstood, so I think some people didn’t understand how this could help the situation.

Let’s take a look at what community management is, what it should be, and how it is treated these days.
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6 September, 2012

Why Steam’s Greenlight is a failure
Filed under: — Psychochild @ 7:54 PM

With much fanfare and enthusiasm, Steam announced Greenlight a way for the community to give feedback on what they would like to see. If you’ve been following the news lately, you might have learned that things didn’t go over as well as might be hoped. To the point that Valve has been scrambling to control the damage.

But, I see this as a sign of failure. Perhaps not terminal failure, but let’s take a look at what this rocky start means at least in the short term.
(more…)

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