Psychochild's Blog

A developer's musings on game development and writing.

9 July, 2011

Weekend Design Challenge: the return!

So, I figured I’d pick a little project to get me to post more regularly on here. I figured it might be nice to give some of you a glimpse into how a design project might work. I’m putting this under the “Weekend Design Challenge” category, but the challenge is mostly for me to post more often. :)

The project is to turn the d20 system (used for Dungeons & Dragons 3.5 edition) into a classless system.
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