Psychochild's Blog

A developer's musings on game development and writing.

1 July, 2011

Fun vs. efficiency
Filed under: — Psychochild @ 7:49 PM

A few blog posts caught my attention recently that summed something I new on an intuitive basis: that there’s a conflict between fun and efficiency. It’s something that seems obvious after you think about it, but perhaps not immediately obvious to players or designers. So, let’s take a look at this a bit more and see how these two elements interact.
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