Psychochild's Blog

A developer's musings on game development and writing.

24 March, 2011

A tale of two free to play games
Filed under: — Psychochild @ 2:00 PM

I’m an MMO developer, but I’m also an enthusiastic player. Not every MMO designer has the luxury of spending a lot of time in games, but I think it’s important to stay current with games given that I’ve spent a lot of my time running a rather “retro” game.

So, I like to think that I have a bit of insight on how the player side of things work as well as the designer. So, while I’m a big fan of microtransaction (or “free to play”) business models, I certainly do understand how players can be wary, even frightened by this type of system. So, let’s look at two games from the same company and see how they handle microtransactions.


The problem with armor
Filed under: — Psychochild @ 1:07 PM

A lot of times people bash on the fantasy trope of the “chainmail bikini” as being too prevalent. Not only is it impractical, but it’s also sometimes insulting to women who want to play strong female warriors.

Just in case you think this is a made up problem, allow me to show you a screenshot from Dungeons & Dragons Online. Two dwarves, one male and one female, who used the exact same armor appearance kit preview that adjusts based on the type of armor you wear (and obviously the gender of the character).


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