Psychochild's Blog

A developer's musings on game development and writing.

15 June, 2010

Game variants
Filed under: — Psychochild @ 1:02 PM

One of the reasons I really enjoy offline (board and card) games is because they offer a lot of great opportunities for game design. There’s nothing quite like chewing over a game’s mechanics while playing with friends. It’s a fun exercise to think about how to turn an interesting board game mechanic into something that would work for the design of an online game.

Offline games are also a great opportunity to tweak the rules to try to make them better. Perhaps you want to make a game harder, or easier, or just want a different experience after playing the game for the hundredth time with friends. If you can find a group willing to experiment, offline games are a great opportunity to practice game design and talk it over with other interested people.

Let me talk about some of the variant rules I’ve been playing with in games.
(more…)

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