When you do something for fun, do you always have fun? Seems like a silly question until you look at it from a game design point of view. Few people truly have fun 100% of the time, even when they intend to have fun. A good friend of mine loved The Lord of the Rings, but he still skipped the “boring parts” despite his absolute enthusiasm for the book.
So, let’s take a look at what is “fun” and how much of it you can pack into an experience.