Psychochild's Blog

A developer's musings on game development and writing.

18 May, 2008

Weekend Design Challenge: Tragedies
Filed under: — Psychochild @ 11:37 PM

This time around, let’s talk about a topic that doesn’t get covered much: tragedies. And, I’m not just talking about how the developers are treated, either. ;)

Can you incorporate themes of tragedy in games without turning off the audience? If so, how?
(more…)

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