Psychochild's Blog

A developer's musings on game development and writing.

10 January, 2008

Misconceptions about casual gamers
Filed under: — Psychochild @ 10:50 PM

I had dinner recently with someone that is doing a startup that wants to do smaller-scale games. He did an AJAX implementation of a social space, but that project had it’s own special challenges. His most recent foray is to make some games for the Facebook platform. His company built two games: one a more casual game that deals with throwing parties, and a hard-core game that has a men-in-tights theme and zero-sum PvP type mechanics. Guess which one did better.

If you said, “Obviously the hardcore one!” you have learned to anticipate my sense of irony. Well, that and it’d be a boring post if I just validated most people’s assumptions. :)

So, why does the hard-core game beat out the casual game on a pretty broad platform like Facebook?
(more…)

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