Money is a funny thing in online games, both online and offline variations. Of course, the offline version of money is a very confusing issue. On one hand, game companies are businesses that want to make a lot of money. On the other hand, some players want to downplay that and keep games “pure” by not making them about money. These two points of view seem to be in conflict with each other.
Add in RMT and the waters get even more muddied. Consider a virtual item sales business model and even the most steadfast people become confused.
So, let’s take a look at how offline money affects online games.