Weekend Design Challenge: Game analysis, part 2
Here's another chance for you to do something that most designers do on a regular basis: play and evaluate a game.
This week's game is Treasure Tower. It's a fun little game where you play a little guy trying to collect gems while going through different rooms in a tower. It's a rather action-orientated game, but has a good share of puzzles. It's a reasonable-sized download (4.5 MB). Always be smart and run anti-virus and spyware checkers, even though I've had no problems. Controls are simple: arrow keys to move, shift key to jump.
Some questions to consider below the jump.
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