Kelly Heckman (aka Ophelea to many) wrote an interesting post about Stargate World, the upcoming MMO based on the Stargate SG-1 TV show. Kelly is the editor for GamersInfo.net, which is a great site that attempts to reduce the commercial influence on game reviews and journalism. (Full disclosure: I’ve written some reviews for the site to help them along. It’s hard running a site that doesn’t whore out to the large game companies, and I’m happy to help out such a wonderful site.) The new blog section is an attempt to allow the staff more room to editorialize.
Kelly’s article about SGW (not SWG, mind you!) shows the problem with licensing an IP to make a game out of it. It usually boils down to this choice: alienate potential players that aren’t hard-core fans of the show, or piss off the hard-core by not following the IP 100%? Does it always have to be this way? Some of my thoughts below the jump.