Psychochild's Blog

A developer's musings on game development and writing.

23 January, 2007

Designing puzzles (and other content)

Finally, here come the answers to the most recent Weekend Design Challenge.

The puzzle was solved by Red, who posted, “It’s post 2^8 :)”

But, there’s some things we can learn from this, so time for another design lesson!
(more…)

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