Psychochild's Blog

A developer's musings on game development and writing.

6 October, 2006

Weekend Design Challenge: Status
Filed under: — Psychochild @ 11:24 PM

This week, let’s think about status. How do you reward people for doing cool things in your game world?

In some games you might see someone in flashy armor. Or, maybe they have glowy bits coming from every orifice and weapon on their body. Or, maybe the have a cape! Woo! These are ways to catch your attention and let you know that person did something cool. Maybe they managed to make enough money. Maybe they did a particularly hard quest. Maybe they got lucky and won a special drop.

So, think about a way to reward the player and allowing him or her to show off their status in the game. Some of my thoughts after the break.
(more…)

Out of the country for a bit
Filed under: — Psychochild @ 4:15 AM

I’m going to be out of the country for about a week, then I’m going to be in a different state for another few days. I’m under a new contract making the big bucks with a company in Germany. So, I get to fly out from California at 7 AM on Saturday and arrive in Frankfurt, Germany at 7 AM on Sunday. Blah. Stupid long plane trips, layovers, and time zones.

Anyway, blogging might be a bit sparse during this time. Don’t worry! I won’t abandon you. I’ll try to sneak something in if I get a chance.

Have fun!

Email Subscription

Get posts by email:


Recent Comments

Categories

Search the Blog

Calendar

October 2006
S M T W T F S
« Sep   Nov »
1234567
891011121314
15161718192021
22232425262728
293031  

Meta

Archives

Standard Disclaimer

I speak only for myself, not for any company.

My Book





Information

Around the Internet

Game and Online Developers

Game News Sites

Game Ranters and Discussion

Help for Businesses

Other Fun Stuff

Quiet (aka Dead) Sites

Posts Copyright Brian Green, aka Psychochild. Comments belong to their authors.

Support me and my work on