Psychochild's Blog

A developer's musings on game development and writing.

14 April, 2006

Weekend Design Challenge: Random Numbers
Filed under: — Psychochild @ 10:55 PM

A bit late today, due to some other deadlines in my life.

This challenge deals with random numbers, something I’ve talked about before. Here’s the challenge: Give specific examples of mechanics where it is better to use rolling with replacement or rolling without replacement. How can you use random numbers (with or without replacement) to avoid making the game feel arbitrary?

Read the more for definitions of rolling with/without replacement and my thoughts.
(more…)

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