Psychochild's Blog

A developer's musings on game development and writing.

29 October, 2005

AGC Rant!
Filed under: — Psychochild @ 6:17 PM

I got the chance to rant at the Austin Game Conference (AGC). From most accounts, people liked it. I said I’d post the letter I was working from on my blog, so here it is.

23 October, 2005

Public Diplomacy Game Contest
Filed under: — Psychochild @ 5:57 PM

The USC Center on Public Diplomacy is holding a contest to reinvent public diplomacy through games. The contest is intended to allow people to take the concepts of public diplomacy and apply them to games. There’s a US$5,000 prize for the best entry, and a trip to L.A. for an awards ceremony.

I think this is an interesting use of games, and hope some of the more creative people out there apply their creativity to this contest.

21 October, 2005

What it takes to do online RPG customer service
Filed under: — Psychochild @ 8:46 PM

One thing I don’t think people really understand is what a typical CS representative goes through. People are quick to damn game administrators for not caring about customers, but we often take a lot of steps to make sure we do our jobs to the best of our ability. However, we are still a business and we need to make money.

I wanted to post this log to give people an idea of what it’s like to be on the CS side of things.. This is a recent CS conversation that took place in Meridian 59 between a CS representative (referred to as “Help”, since that’s the character name we often use) and a few players. Usually we don’t like publishing things like this, but I think it gives some insight into the process that people say “sucks”. Keep in mind that this is probably one of the more mild scenarios I’ve encountered. For example, there were no threats on anyone’s life.

19 October, 2005

Nightmare scenario
Filed under: — Psychochild @ 4:53 AM

At the recent State of Play III conference, I overheard someone say something to the effect of, “Within six months, we’ll see a serious legal issue crop up in virtual worlds.” Well, sadly, they were right. The twist is that it happened in Korea instead of the United States.

Reading that list makes me consider getting involved in a completely different creative industry.

15 October, 2005

Wanted: 2D Artist
Filed under: — Psychochild @ 9:29 PM

The short version: I have a few game ideas bouncing around my head. I’m not an artist, so I’m seeing if there’s someone “art-proficient” to give a hand.

Read on for more details.

11 October, 2005

New page: Consulting
Filed under: — Psychochild @ 11:46 AM

I added a new page link to the right entitled, “Consulting Services” If you’re curious about the consulting work I do, feel free to visit it.

Direct link to the page:

5 October, 2005

Filed under: — Psychochild @ 6:26 PM

So, I have to give a rant at the Austin Game Conference. No sweat, right?

Well, I’d like to rant about something besides the usual bellyaching I do. Blah, blah, indie developers, etc. I want to do something new, perhaps even novel.

So, let me call upon the collective wisdom of the few of you that do read this blog. What should I rant about?

Some ideas after the fold.

1 October, 2005

You people scare me less than you scare Lum
Filed under: — Psychochild @ 5:11 AM

Scott Jennings often posts blog articles about how people put in weird search strings to find his blog, and comments on how much this scares him. I usually don’t the same problem, until I looked at the logs for last month and saw: “elephant fuckers”

The really scary part is that it wasn’t just one person, but two.

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