I was reading a new site (unfortunately now defunct) pointed out by Dave Rickey (also currently defunct, notice a pattern?) today. An interesting site with some interesting ideas. Not all of them I agree with, of course. :)
But, I got to thinking about these beasts we call online games (or MMORPGs or ‘fucking wastes of time’ or whatever), and I think one of the problems with a lot of analysis of online games is that people don’t understand what these games are really about. Some people think we should make simulations of offline life. Others thing we should make playgrounds for people to experiment in. There’s as many reasons as there are people I’m sure. But, all this misses the point.
The reason we make games, and online games in particular, is to fulfill fantasies.