Psychochild's Blog

A developer's musings on game development and writing.

5 January, 2012

Out with the old year
Filed under: — Psychochild @ 1:13 AM

So, another year has left its marks upon us, leaving in a huff and leaving a new year behind as revenge. Seems appropriate to take a look at the year that was and the year that will be.

27 December, 2011

Interviewed about Meridian 59
Filed under: — Psychochild @ 12:30 PM

Earlier this month Justin “Syp” Olivetti interviewed me for his Game Archaeologist column over at Massively. I went into some depth about my background as a developer, my experiences with Meridian 59, and even a bit about Storybricks.

Got questions? Leave a comment here and I’ll answer them as I can.

25 December, 2011

Happy Holidays!
Filed under: — Psychochild @ 2:38 AM

It’s Christmas (or a few days after Winter Solstice if you prefer), and I’m taking a moment to write a blog. Mostly so nobody has a sad Christmas fearing I’ve disappeared into a void. :)

13 December, 2011

Storybricks news
Filed under: — Psychochild @ 11:43 PM

Sorry I’ve been quiet the past few weeks. Jet lag is a harsh mistress.

But, I have some good news on the Storybricks front! We’ve announced dates for the beta of our SDK (story development kit).

23 November, 2011

LFM: Help Wanted!
Filed under: — Psychochild @ 2:38 AM

First, I have a bit of good news. Namaste landed a round of seed funding! That means we can do crazy things for a bit longer. It also means that someone who is willing to write a check believes in what we’re trying to do with Storybricks.

The even better news is that you can become a part of it. Namaste is looking to hire a few other people.

18 November, 2011

Me talking, again!
Filed under: — Psychochild @ 2:10 PM

The fine chaps over at the Core Elements Podcast had me over to chat about games and talk a bit about Storybricks. It was a fun show, definitely looking forward to doing it again sometime in the future. :)

The information and audio is available here:

14 September, 2011

Perception of Vision
Filed under: — Psychochild @ 12:32 AM

I’ve almost recovered from a busy schedule of attending conventions. Almost. But, hey, I’m writing again.

Let’s take a look at what’s on my mind at this moment: vision. Specifically looking at the future of games and how it affects game development.

14 August, 2011

Storybricks, and looking at what makes for interesting NPCs
Filed under: — Psychochild @ 3:01 PM

Back from Gen Con and slowly recovering. I’m gonna punt another week on the Weekend Design Challenge. But, I figured I’d share a few more thoughts about Storybricks, especially what we showed off at Gen Con.

27 July, 2011

What I’ve been up to, and going to Gen Con!

As those of you who stalk me on different social media sites have probably noticed, I’ve been talking a lot more about my current work at Namaste Entertainment. I figured I’d go into more detail for those of you who still read old-fashioned things like blogs.

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