Psychochild's Blog

A developer's musings on game development and writing.

26 February, 2014

Extreme Makeover: Random grouping
Filed under: — Psychochild @ 3:42 PM

I did a phone interview recently where I discussed ideas on how to improve random grouping. What I’m calling “random grouping” is perhaps best known from WoW’s Dungeon Finder (Looking for Dungeon or LFD) and Raid Finder (Looking for Raid or LFR) systems, where you indicate you want to run a dungeon and you are randomly matched up with other people. I share the common lament that random grouping systems don’t help players form social bonds within the game even if they would like to do so.

So, let me put my designer hat on and describe a system to allow for more socialization opportunities.
(more…)

10 September, 2009

Extreme Makeover: LotRO’s legendary items
Filed under: — Psychochild @ 4:03 PM

Going to try a new concept this post: the extreme design makeover. I’m going to look at a system in an existing game and turn the designer’s critical eye to it. I’ll discuss the system, what the flaws are, and what some design concepts to improve the system might be.

Today, I’m going to take a look at LotRO’s legendary item system.
(more…)

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