Psychochild's Blog

A developer's musings on game development and writing.

3 August, 2015

The games I play and their business models
Filed under: — Psychochild @ 6:03 AM

Blaugust, day 3

Let’s get the big topic out of the way first: let’s talk about MMO business models. Specifically the models that FFXIV and DDO use and how they impact me as a player.
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2 August, 2015

This week: The games I’m playing
Filed under: — Psychochild @ 9:16 AM

Blaugust, day 2

This week, we’ll start a bit slow and I’ll post about the MMO games I’m currently playing. There are two currently: Final Fantasy XVI (FFXIV) and Dungeons & Dragons Online (DDO).

I’ll give a bit of overview today, then delve into details as the week goes on.
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1 August, 2015

Oh, why not? It’s #Blaugust
Filed under: — Psychochild @ 12:42 PM

Blaugust, day 1

So, there’s this thing called Blaugust that all the cool kids do. I’ve avoided it in the past because I tend to like to write longer, meatier posts. But, as some of you might have noticed, that isn’t what has been happening lately. But, I’ve been telling myself I should post more.

So, I’m gonna dive int the deep end and post this month. We’ll try to do one post every day this month, and see if that gets things flowing again.
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21 April, 2015

Mobile game adventures: Fantasica
Filed under: — Psychochild @ 6:40 AM

About a year and a half ago, I got my first smartphone: a Samsung Galaxy S4 Google Play edition. I really enjoy it, even if it did come at a hefty price tag.

Of course, one of the first things I did with it was install some games. :) By now I’ve played a number of games, but I wanted to write a bit about one game I’ve played for quite a while now: a game called Fantasica.

Let’s me share a little about it in this analysis/review.
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1 April, 2015

New Project: Indie MMO Space Game!
Filed under: — Psychochild @ 8:48 AM

I’ll keep this short, because who wants to read a bunch of text when I’ve got a game to pimp!

I’m starting a new project I’m calling Indie MMO Space Game! It’s the culmination of a lot of research about what is successful in developing games.

Read on for more details.
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21 March, 2015

Defending Peter Molyneux
Filed under: — Psychochild @ 1:38 PM

“Do you think that you’re a pathological liar?”

Imagine someone coming up to you and saying that. About the only context where I don’t think the person is the world’s biggest asshole is if this were a good friend giving me some friendly teasing. As the opening to an interview? Yeah, that’s probably the world’s biggest asshole on the other end.

Let’s look at why this phrase is garbage.
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31 December, 2014

New year, new blog post
Filed under: — Psychochild @ 8:42 PM

It’s the end of the old year, and the new year is upon us. Time for a bit of looking back and looking forward, as I traditionally do.

Let’s take a look at how 2014 treated me, and what to look forward in 2015.
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9 December, 2014

Bloggy XMAS 9: How to grow a community
Filed under: — Psychochild @ 10:00 AM

This post is part of Bloggy XMAS with the theme of “gaming and community”. #bloggyxmas

“Gaming and community”, there’s a topic to cover. Perhaps one of the most vitally important topics in our modern lives; community is the foundation of the internet as we know it. The internet has given us connections with other people far beyond what we could imagine, bringing together people who want to share with each other. So, yeah, community is pretty important.

Since I’m a developer, let’s make this post practical, as my holiday gift to you. What does it take to turn a bunch of unruly people into a community?
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25 November, 2014

Doing some troubleshooting
Filed under: — Psychochild @ 5:45 PM

Apologies if the site isn’t working optimally over the next few days. I’m doing some troubleshooting to find a problem. It might be my host, but it could be some strange interactions between plugins and my current version of WordPress.

The good news is that you may expect some more posts over the next little bit. :)

26 October, 2014

I’m not dead, just really busy
Filed under: — Psychochild @ 9:53 PM

So, wow, where did the time go? I certainly didn’t mean to ignore this site for so long, but it just kinda happened. Hopefully someone still checks the site on occasion, or has me in their RSS reader. :)

Let’s play a little game of “catchup with Brian” shall we?
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